Game Trailer
My Responsibilities
Gameplay Programmer
- Wrote the base framework of the ability system so that everyone can work on separate ability objects.
- Implemented several pickups.
- Responsible for integrating most visual effects into the game.
VFX Artist
- Made the development plan for other two VFX artists.
- Authored about one-third VFX in the game (from modelling to textures to Niagara system).
Gameplay Programming
I made prototypes for about half of the pickups and maintained some of them (about one-third pickups).
VFX
I worked with other two artists and made production plans for VFX.
I also authored some VFX (about one third). Here are some screenshots of my work below.

